BLADECRAFT

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VIP Package!

Posted by rushone2009 on September 6, 2011 at 4:00 PM Comments comments (0)

    

     Bladecraft will be featuring a VIP status which you can purchase via the Purchase VIP tab on the right for Five (5) U.S. dollars. At the moment the package is undecided since the server is not open, thus the package is currently unavailable. This is a great way for the server to earn revenue in order to pay for this site, bandwidth, and possibly and upgraded dedicated server. Of course the VIP package is in no way will make you the most powerful play on the map, but it will give you certain perks that will enhance the experience even further without overpowering the player. Simply put, this does not make you god, or let's you instantly kill players. There will be more items to purchase via the store soon, we just haven't come up with much. Leave suggestions in the forums.

40 SLOTS!

Posted by rushone2009 on September 2, 2011 at 5:40 PM Comments comments (0)

40 SLOTS!

     Yes, BladeCraft will be a 40 slot server! The official McMyAdmin Pro software has been bought and this means we can now make unlimited ammount of slots! This is great news, and we hope this project will turn out to be bigger than you expect.

Mobile Site!

Posted by rushone2009 on September 1, 2011 at 10:30 PM Comments comments (0)

Want to use your smart phone to view this site?

Just type in the url and here you go!



1.8 Updates!

Posted by rushone2009 on September 1, 2011 at 10:00 PM Comments comments (11)

   1.8 is coming out pretty soon (September 8th to be almost precise, although Mojang is known to be late with the updates), and this will be time where all of hell will break loose. We will be working on the server, but we are limited by the time it takes to update all of our software. After the Bukkit and Spout Dev teams update their software, we will begin the process of customizing the server. This will mean the general customization of the Spoutcraft Client and the Server side plugins. We want the player to have as little need to use commands as possible, meaning shortcuts will be created, such as pressing the 'h' button on your keyboard will bring up help with all the shortcuts in a visual screen. Yes, this means no more messy chat commands. The chat will be reserved for chat itself between players, and all the notification will be done through a comprehensive gui via the client. This also means new achievements will be created.


Right now we are going to start working on the map, plan for which you can see in the below post. We are going to advertise and find professional builders who will have an exclusive access to the whitelist. All plans for the map will be put out on the forums, which we seek to have heavy use for the users and builders.


If you are curious as to the progress of the map, we will put out a feed of the map which will be constantly updated soon.


Stay tuned!

Concept map and building design.

Posted by rushone2009 on August 26, 2011 at 2:05 PM Comments comments (0)



     So as you can see the production is going great. We are planning the map and designing the features. After 1.8 comes out, we will be working on the custom client. It will have many features, including a custom PvP plugin that allows the main feature, a capture of regions system, to be implemented into Minecraft visually. Also, there will be capes, custom sounds, a Xp system (native vanilla improved if necessary), custom BladeCraft Achievements and other fancy stuff along the way. The custom client will not affect your vanilla Minecraft Client, so all of your vanilla mods will stay intact.


Also, we are looking for Java programmers with experience in modding both single player and multiplayer. If you are interested,please contact us.


Stay tuned!

Minecraft Daily Shoutout, and an Update!

Posted by rushone2009 on August 15, 2011 at 2:35 PM Comments comments (9)

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Thanks for the shoutout JC! Subscribe to Minecraft Daily here.

    

The project is going well. MrShortee is working on the texture pack, and rushone2009 is setting the server to be operational. Ther is still lots to do, but we are feeling good about this project. As usual, spread the word and keep coming back for nmore news and updates on the project. You can refer to us by Project BladeCraft. See you soon!

WELCOME TO BLADECRAFT!

Posted by rushone2009 on August 5, 2011 at 1:10 PM Comments comments (10)

If you are reading this letter, welcome! BladeCraft is just taking of and we are looking forward to a nice start. Please advertise this page where ever you can in order to promote this new idea. Thank you very much for your time!